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Tutorial Part 3: Rewrite Chat Server as Asynchronous¶
This tutorial begins where Tutorial 2 left off. We’ll rewrite the consumer code to be asynchronous rather than synchronous to improve its performance.
Rewrite the consumer to be asynchronous¶
The ChatConsumer
that we have written is currently synchronous. Synchronous
consumers are convenient because they can call regular synchronous I/O functions
such as those that access Django models without writing special code. However
asynchronous consumers can provide a higher level of performance since they
don’t need to create additional threads when handling requests.
ChatConsumer
only uses async-native libraries (Channels and the channel layer)
and in particular it does not access synchronous Django models. Therefore it can
be rewritten to be asynchronous without complications.
Note
Even if ChatConsumer
did access Django models or other synchronous code it
would still be possible to rewrite it as asynchronous. Utilities like
asgiref.sync.sync_to_async and
channels.db.database_sync_to_async can be
used to call synchronous code from an asynchronous consumer. The performance
gains however would be less than if it only used async-native libraries.
Let’s rewrite ChatConsumer
to be asynchronous.
Put the following code in chat/consumers.py
:
# chat/consumers.py
import json
from channels.generic.websocket import AsyncWebsocketConsumer
class ChatConsumer(AsyncWebsocketConsumer):
async def connect(self):
self.room_name = self.scope['url_route']['kwargs']['room_name']
self.room_group_name = 'chat_%s' % self.room_name
# Join room group
await self.channel_layer.group_add(
self.room_group_name,
self.channel_name
)
await self.accept()
async def disconnect(self, close_code):
# Leave room group
await self.channel_layer.group_discard(
self.room_group_name,
self.channel_name
)
# Receive message from WebSocket
async def receive(self, text_data):
text_data_json = json.loads(text_data)
message = text_data_json['message']
# Send message to room group
await self.channel_layer.group_send(
self.room_group_name,
{
'type': 'chat_message',
'message': message
}
)
# Receive message from room group
async def chat_message(self, event):
message = event['message']
# Send message to WebSocket
await self.send(text_data=json.dumps({
'message': message
}))
This new code is for ChatConsumer is very similar to the original code, with the following differences:
ChatConsumer
now inherits fromAsyncWebsocketConsumer
rather thanWebsocketConsumer
.All methods are
async def
rather than justdef
.await
is used to call asynchronous functions that perform I/O.async_to_sync
is no longer needed when calling methods on the channel layer.
Let’s verify that the consumer for the /ws/chat/ROOM_NAME/
path still works.
To start the Channels development server, run the following command:
$ python3 manage.py runserver
Open a browser tab to the room page at http://127.0.0.1:8000/chat/lobby/. Open a second browser tab to the same room page.
In the second browser tab, type the message “hello” and press enter. You should now see “hello” echoed in the chat log in both the second browser tab and in the first browser tab.
Now your chat server is fully asynchronous!
This tutorial continues in Tutorial 4.